Two 3-minute halves. Each half starts with a kickoff. Four downs to cross midfield, four more to score. Then the other team gets the ball and you play defense.
One button: Hike! (Space) snaps the ball. Tap it again for a quick pass to the receiver the gold arrow points at, or hold it for a harder throw and let go in the green. Your runner jukes, spins and belly slides on their own.
Huddle: pick a play card (1 to 4), or just Hike! for the coach's call. The arrows flip through your plays on each card.
Run: the thumb stick, bottom left (arrows or WASD). Push it all the way out, or hold Shift, for the boosted run; a full Boost fires the Tail Boost. Let go and the carrier runs on their own.
Pick a receiver: tap any receiver (or their bubble) to throw to them instead.
On defense: steer with the stick and tap Pull flag! (Space) when you are close. Tap any defender (or Tab) to steer them.
Kicks: each half and every score starts with a kickoff: hold Kick! and let go in the green. From the other team's half, Field goal in the huddle is worth 3.
Playbook and Locker: earn Beaver Bucks every game, buy new plays, and dress your team in flags, cleats, footballs and touchdown celebrations.
Time out
Keys
WASD / arrows
Run, or steer your defender
Space (tap)
The one button. Hike! Then a quick pass to the receiver the gold arrow points at. With the ball: a juke. With the ball in the air: go up for it. On defense: pull the flag
Space (hold)
A harder throw on the meter (let go in the green), and the kicks: hold, let go in the green
Shift (hold)
The boosted run while your Boost lasts (or push the stick all the way out). A full Boost fires the Tail Boost
1 to 4
In the huddle: Run, Short, Deep, Trick. 5 lines up a field goal from the other team's half
1 to 5 (hold)
In a play: throw to that receiver instead. Or click any receiver
Tab or click a defender
On defense: switch who you steer
C
Camera: switch to the next view
Controller
Left stick runs (all the way out, or RT, boosts), A is Space, View switches defender, Menu is time out
Esc
Time out
Thumb stick (bottom left)
Run, or steer your defender. Push it all the way out for the boosted run
Big button (bottom right)
It says what it does. Hike! starts the play. Tap it to pass to the receiver the gold arrow points at, hold it for a harder throw and let go in the green. On defense: Pull flag!